
Regions de Vort’Naar
The Mycosea
– A fungal ocean that never ends. Mushrooms tower like trees, caps wide enough to catch the moonlight.
– The air is thick with spores; breathing too deep invites dreams you never wake from.
– Fungal colonies hum softly. Some say it’s language. Others say it’s prayer.
– Creatures here do not rot when they die—they bloom.
– Travelers often wander in circles, their skin slowly softening, sprouting filaments from beneath their nails.
Temple Hollow
– Crumbling ruins swallowed by nature and something deeper. Roots split stone like bone.
– Statues with no faces kneel in overgrowth, arms outstretched to nothing.
– At night, the bells ring. No one sees them swing.
– A chorus of voices rises from the earth—rasping, wet, unfinished.
– The walls bleed when touched. Gently.
Wyrm-Cleft Ridge
– Sharp peaks that resemble broken teeth gnashing at the sky.
– Bleached dragon bones lie cracked along the paths—some still warm.
– Mists cling low, thick enough to drown in.
– Echoes travel backward here. You hear your scream before you open your mouth.
– Something massive coils between the rocks, always just out of sight.
Silent Mire
– A swamp that drinks sound. Even your thoughts seem quieter here.
– Water black as pitch, with ripples that respond before you’re near.
– Lanterns drift among the reeds, never swaying, never leading out.
– The mud whispers secrets in a tongue you almost understand.
– Bones rise with the tide. Some still hold hands.
Siblings’ Spine
– A ridge of jagged stone shaped like a twisting vertebrae. No one knows whose.
– The wind here screams. Sometimes it says your name.
– Obelisks grow like tumors from the earth, etched with symbols that change when blinked at.
– Travelers find matching wounds on opposite sides of their bodies.
– It is said two spirits roam here—bound twins who share every death twice.